It only took two heroes to slay Onyxia with a combination of intense micro-management and flawless execution

It seems fans have not felt the several years that have passed since Blizzard Entertainment’s refreshed MMORPG World of Warcraft Classic was launched in 2019. Within the original base game, both old and new players have found unique ways to play online, with some even challenging themselves by conquering raid bosses without armor or buffs. Recently, two players have also accomplished an amazing feat by defeating an infamously difficult 40-player World of Warcraft raid boss with only two of them as party members.

A World of Warcraft Classic boss has been downed in 57 minutes, and instead of the suggested 40 player raid, it only took two heroes to slay Onyxia with a combination of intense micro-management and flawless execution. World of Warcraft’s early raids were known as some of the most challenging MMO content available back in the mid-2000s, with fights like Onyxia and later many of the raids in both The Burning Crusade and Wrath of the Lich King offering increasingly brutal challenges to thousands of dedicated end-game guilds.

PC Gamer showed that by overpowering Onyxia, Gendisarray and Shiftus reduced the most difficult early content of World of Warcraft Classic in 57 minutes. Part of the 40-player raid plan is Onyxia. He defeated this big boss in an interesting way.

The two players in question are Gendisarray who controlled a Warrior and Shiftus as a Priest, and according to WoWHead, it might be the first time that Onyxia has been defeated by just two players.

One of the first big raid bosses in the base game, veteran players will likely recall the 40-player Onyxia boss raid as one of the most difficult bosses to take down, given the sheer amount of manpower needed to deplete her whopping 1.8 million HP. However, with a great amount of care in managing their skill and recovery item cooldowns, Shiftus and Gendisarray were able to beat her in under an hour. This is a big accomplishment, given that older players will recall having to spend hours learning and weaving through the boss’s raid mechanics while managing the number of characters involved in the battle.

The achievement is impressive no matter how World of Warcraft veterans want to look at it, and it should set the stage for the introduction of more difficult The Burning Crusade content in Classic later this year. Blizzard gradually made its World of Warcraft raids more difficult over the game’s original lifespan, and Classic following suit will be interesting – can players continue to stylishly break boss fights that took weeks for raiders to figure out originally, or is there a raised difficulty curve coming soon that will make that impossible?

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